2nd Grade STEM
Instructional Materials
The availability of STEM materials in classrooms is crucial to promoting problem-solving, critical thinking, and creativity among students. These materials provide hands-on learning experiences, making complex concepts more accessible and engaging. With a variety of different STEM tools, students can develop future-ready skills, including technical literacy and a growth mindset, to prepare students for success in a rapidly changing world.
Lovejoy ISD, along with financial support from the Foundation for Lovejoy Schools, has spent significant time and resources in making sure that teachers have the STEM materials necessary to provide students with quality STEM experiences. The materials differ from campus to campus, based on developmental needs and alignment to the TEKS and course expectations. The following are examples of what is available at each level.
Elementary
Bee-Bots • Blue-Bots • Tuff-Bots • Marty the Robot • Vex123 • Lego Essential kits • BricQ Motion Essentials • Desmos • Nearpod coding activities • STEM lesson kits • Strawbees • Ozobots • Dash robots • Digital Content Creation Tools • Content related resources • Consumable resources and materials
2nd Grade STEM Scope and Sequence
In order to promote a cohesive educational experience for Lovejoy students, the Lovejoy ISD STEM scope and sequence presents a logical, developmentally appropriate plan for instruction, ensuring that all necessary content is addressed. The TEKS and course specific standards, with a focus on those in science, mathematics, and technology, lay the foundation for STEM education in Lovejoy ISD. These expectations progress through the student’s educational experience and provide skills to develop well-prepared individuals ready to pursue and fulfill their career paths.
SCIENCE and ENGINEERING
2.1 Scientific and engineering practices. The student asks questions, identifies problems, and plans and safely conducts classroom, laboratory, and field investigations to answer questions, explain phenomena, or design solutions using appropriate tools and models.
2.2 Scientific and engineering practices. The student analyzes and interprets data to derive meaning, identify features and patterns, and discover relationships or correlations to develop evidence-based arguments or evaluate designs.
2.3 Scientific and engineering practices. The student develops evidence-based explanations and communicates findings, conclusions, and proposed solutions.
2.4 Scientific and engineering practices. The student knows the contributions of scientists and recognizes the importance of scientific research and innovation on society.
2.5 Recurring themes and concepts. The student uses recurring themes and concepts to make connections across disciplines.
TECHNOLOGY
2.1 Computational thinking--foundations. The student explores the core concepts of computational thinking, a set of problem-solving processes that involve decomposition, pattern recognition, abstraction, and algorithms.
2.2 Computational thinking--applications. The student, with guidance from an educator, applies the fundamentals of computer science.
2.3 Creativity and innovation--innovative design process. The student takes an active role in learning by using a design process to solve authentic problems for a local or global audience, using a variety of technologies.
2.4 Creativity and innovation-- emerging technologies. The student demonstrates an understanding that technology is dynamic and impacts different communities.
2.10 Practical technology concepts--skills and tools. The student demonstrates knowledge and appropriate use of technology systems, concepts, and operations
MATHEMATICS
2.1 Mathematical process standards. The student uses mathematical processes to acquire and demonstrate mathematical understanding.